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though a best selling game, FIFA 15 still needs continuously improvements to satisfy the needs of most players

Since the releasing of FIFA 15, there is a lot of comments on FIFA 15 positively and negatively. Players who vote for this game think that the improvements of FIFA 15 made them feel the game, as if they were playing in real fields. Others who are against it thinks that there’s no big changes in FIFA 15, and the previous FIFA is a classical one, no one can excels it. No matter what the comments are, it cannot be denied that FIFA 15 is very popular.
 
One of the most interesting new additions to FUT is that of Concept Squads. You can basically build a squad with whatever cards you want in this, allowing you to experiment with that Spanish/English League squad you’ve been meaning to build and see how the chemistry looks before you start trying to gather the players up for real. Concept Squads can be shared too, so if you’ve got a particularly potent looking group, you can let your friends try to gather the players themselves.
 
Complaining about Ultimate Team isn't a complaint about the monetization itself, as much as it is a complaint about the way the structure of the game makes me feel as a player. The game makes it quite possible to play for free, as you can buy every card pack with in-game currency, and there are regular rewards for daily play, and opportunities galore to get free packs. I'm not mad about that. I just don't like the ever-presence of it. It's the only thing I can do. It's impossible to sit back and enjoy a match because players are regulated by contracts, which tick down after each match. When they run out, you either have to sub in another player or use a contract card to replenish their contract count. So the game becomes a race to build a strong team while your current team's resources are depleting, and you have to balance earning your resources from matches on improvements with maintenance.

 
Most irritating though, is the removal of the ability to skip certain cut-scenes. FIFA 15 is obsessed with its own presentational sheen, which means whenever someone gets a last minute penalty to draw the game level you’re going to have to sit through all the unskippable Dramatic Build-Up™ to the kick. The player stepping up. The other team complaining. The behind-the-goal camera shot.
 
There’s one simple reason, it’s no better than FIFA 14. The ball control feels identical, the graphics are the same and the game hasn’t kept up with the rule changes. Well, at least that one rule change. In the world cup the magic vanishing spray was introduced to ensure players kept the legal distance from the ball during free kicks. Yes it only arrived into premier league late into the summer break but that is why I’m paying over R700 for a game, I want the developers to be sweating blood to ensure my game mimics reality. It’s now two months since the Premier League started and there is still no referee in the game with spray paint.
 
Off the field FIFA 15 changes little from last year's FIFA. You will know just by glancing at the menus and game modes. Indeed, there's a distinct sense of "if it ain't broken, don't fix it". The career mode is nigh-on identical, featuring the same league structures, cups and rejigged scouting and transfer system as FIFA 14.
 
FIFA 15 provides moments of exquisite pleasure, and also obscene frustration. When the planets align and you score a wonder strike, you’ll feel like a God, but when you’re playing away on a rainy night in Stoke, unable to breach a parked bus defence, you’ll long for less realism altogether, even though the on-the-fly tactical changes are themselves very impressive.
 
Personally, there is no need to be picky. FIFA 15 has fully presented it. After all, continuously improves make perfect. We cannot ask FIFA meets all the needs of players. A few minor tweaks have taken it a little closer to complete perfection in terms of a simulation game. It takes time, be patient.
To Buy Fifa Coins you can find from http://www.f14c.com
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