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The FIFA 15 development team has brought the Next Generation footballer to Xbox 360 and PS3

FIFA 15 has had almost all the leagues. The Brazilian league will not be featured in FIFA 15 this time because of some flaws in the agreement. Turkish league, Super Lig will be included to the already present leagues which makes the game more interesting. It is said that all the 20 Premier League stadiums in FIFA 15 have been licensed which takes the game to a whole new level. Authentic Player Visuals: The FIFA 15 development team has brought the Next Generation footballer to Xbox 360 and PS3. The visuals in FIFA 15 may look appealing as of now. New character models and body rigging mean players appear more lifelike, powerful and athletic, while their kits will become dirty with mud and grass.

That said, it's easy to see how improving the player frames might wind up being the next aspect of the models to get a boost moving forward. As for the surroundings of the players, the various stadiums and venues are rendered quite nicely and especially in the Premier League, where every stadium has been accurately captured. The excellent lighting really does a great job bringing shadows into play and causing each field to look differently. While the new renders and other goodies are nice, the best part about FIFA 15's visual appeal is its animations. There's seemingly an endless amount of physical reactions to the most subtle and skeletal-shaking collisions.



The game does have a few weird points when it comes to its artificial intelligence. For example, during throw-ins, the CPU opponent seems to at times disregard the defenders in the area and sets itself up for turnovers a bit too often. There is, however, a better sense of spacing when a player is making a run. Smarter cuts are made to help to create more realistic and practical scoring opportunities. Collectively, FIFA 15 shines in the realism and fun departments. What more can you ask for in this vein?

Goakeepers were the major flaw in FIFA 14 with too many glitches, and in necessary need to be improved. In a press conference, EA boasted of its next-gen goalkeeping while a footage displaying Tim Howard’s skills were shown in the EA website. In FIFA 2014, you would often see computer AI interfering with your game tactic, and unless you take control of the keeper yourself, the computer AI would make the goalkeeper wandering off when catching the ball would have been considered a more viable and safe approach, and vice versa. However, in FIFA 15, the Next Gen Goalkeepers have been completely rewritten with over 50 new save animations, improved AI and a new, realistic player model.

I certainly feel that I am in my rights to expect more from a series which offers much more elsewhere. The game has evolved so much over the last few years, meaning that the gameplay offered here is certainly somewhat stale in comparison. That’s not to say it’s a bad game, but it is very much lagging behind what the series as a whole offers. Throw into the mix the lack of multiplayer and you have an even bigger issue, as the online component is a massive part of FIFA and by removing it you remove the largest part of the appeal.
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